AdBlock Detected!

Site not loading correctly? Ad is in our name, because it's what we do. This may cause issues if you're using ad blockers, and we don't serve any ads on our site.
Please pause or disable your ad blocker for our domain.

Blog

Blog

Trends from the Top: New App Install Marketing Survey Results Released

Posted Dec 13, 2017

As 2017 comes to a close and mobile marketers begin their final push for the holiday season, two questions emerge: what strategies are they using successfully, and how are these strategies changing?

To answer these questions, AdColony recently conducted the 8th edition of our App Install Marketing Survey, and the results are now available.

Get the Full Report

Highlights from the Study
While we’ll be taking deeper dives into the study over the coming weeks, the top charts and takeaways from the 21-page report are below.

  • Video remains a top choice. Video now accounts for 57% of all campaign spend among top app install marketers.
  • App install teams are busier than ever. On average, top advertisers localize for 6 languages and optimize campaigns 5 times per week.
  • Playables are poised for growth. Over 70% of top advertisers have found success with playables in 2017, and test budgets have tripled since this time last year.
  • User quality indicators vary by region. While North American app install marketers look for early in-app purchases, advertisers in EMEA and APAC look for user retention.
  • Pricing models vary by advertiser type. While all app install marketers use CPI, advertisers of games are twice as likely to turn to CPM campaigns than their non-gaming counterparts, who prefer CPA.

Get the Full Report

About the Study
The AdColony Fall 2017 App Install Marketing Survey is the 8th of its kind since 2013. The survey provides insights, benchmarks, and trends from the world’s top-grossing app developers, asking over 100 detailed questions and enjoying a 71% survey response rate.

Respondents primarily represented mobile game developers (81%), with a minority making non-gaming apps (18%). A small number (1%) represented mobile publishers who make both gaming & non-gaming apps.

The survey was distributed globally, with a majority (54%) of respondents in North America, followed by 26% in EMEA, and 20% in APAC.

Join the Conversation
How do you captivate and acquire high quality, loyal users at scale? Tweet your thoughts to . For the latest AdColony mobile news and updates, follow  on Twitter, like us on Facebook, or connect on Linkedin.

Latest at AdColony

AdColony is now part of Digital Turbine. We're powering the mobile economy.Join Us