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Take Three: Highlights From The IAB’s Mobile Programmatic Playbook

Posted May 15, 2015

The physical differences between desktops and mobile devices are pretty obvious: You can’t put a desktop or laptop in your back pocket or purse – and sticking a Post-It Note to the screen of your smartphone would probably just be weird. These differences are even more apparent when it comes to mobile advertising, simply because…

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Why Mobile Mattered at GDC 2015: The View from Bryan Buskas

Posted Mar 6, 2015

Virtual reality may have been the hot topic at this year’s GDC, but for Bryan Buskas, our SVP of performance ad sales, the bigger trend was a shift taking place in the physical world: An increased emphasis on gameplay that flowed across devices like PCs and consoles, to mobile.

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Wearables: 5 Risks (and Rewards) for Early Developers

Posted Feb 17, 2015

The time frame: The mid 80s. The must-have gadget: A Sony Walkman. The verdict: Almost perfect, except for the fact that when I clipped it to my belt, the Walkman made it somewhat awkward to sit down. Still, given how long I’d been asking for one, there was no way that I was going to…

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