2020 was a long year, and as we officially hit over a year with COVID-19 this March, we looked back to discover changes in consumer behavior, breakout apps and categories, trend changes for mobile games, and more from last March to today. Highlights from the report include:
- Download percent change for mobile games
- Changes in consumer preference, time spent, and money spent in mobile games
- Percentage of mobile gamers by age groups
- Increase in time spent in mobile by age group
- Consumer motivation for playing mobile games
Fill out the form on the right to download the full report!