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Publisher Spotlight: Concrete Software

Posted Aug 30, 2016

In the world of mobile games, Concrete Software has been around a long time. Founded in 2003, the team at Concrete makes arcade-style fun in the form of hits like Rapala Fishing – Daily Catch, NHL Hockey Target Smash, and a host of card games under the Aces banner. In an industry where the hottest…

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Publisher Spotlight: PlayRaven

Posted Jul 22, 2016

Finland is home to many game companies. A picturesque country with stunning views and wonderful people, it’s no wonder it attracts some of the best game developers from around the world. In the capital of Helsinki, PlayRaven has made a name for itself in mobile by specializing in excellent strategy games and focusing exclusively on…

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The Basics of Mobile Monetization

Posted Jul 19, 2016

Monetization for mobile is something we talk a lot about, and we assume that readers have at least a basic understanding of what it takes to monetize their app. Many other sites do as well. This can lead to a lot running in circles for a new developer trying to figure out what everyone is trying to…

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Pokémon Go – The “Perfect” Mobile Release?

Posted Jul 7, 2016

The long awaited Pokémon game for mobile devices is finally here. People who played the original Red and Blue versions of the game on their Game Boys have long since graduated to smartphones and finally have a fix for catching them all without an additional handheld. It’s been a long time coming but developer, Niantic…

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Messaging: Push for Greater Engagement

Posted Jun 30, 2016

Push notifications are one of the earliest methods mobile developers were given to draw players back into apps. Since being added to iOS in 2008 with the introduction of iOS 2.0, and the official Android 2.2, developers have pushed to engage with notifications. According to Apple a push notification is defined as “Send over-the-air alerts,…

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App Install Marketers Search for AdColony First

Posted Jun 17, 2016

In a report by Thalamus, a discovery and review platform for online advertising, AdColony was the number one most searched ad vendor by app install marketers. For ad vendor views, AdColony beat out Facebook and came out on top again, with our parent company Opera Mediaworks ranking at number 11. The full infographic delves into the…

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Publisher Spotlight: Bearbit Studios

Posted Jun 17, 2016

Bearbit Studios, the developer of hit game Smashy Road: Wanted is just two brothers in Den Haag, The Netherlands. With the success of Smashy Road, it may come as a surprise that just a year and a half ago, one brother was in school making games in their free time, and the other was working at a…

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WWDC Results vs. Android’s Growing Market Share

Posted Jun 16, 2016

At Apple’s World Wide Developer Conference (WWDC) Monday, the company announced that the App Store has grown to 2 million apps, with 130 billion total downloads, and nearly $50 billion paid to developers. Those are incredible numbers, but what do they mean? This time last year, Apple announced 100 billion downloads, and $30 billion paid to developers. Normally…

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Encouraging F2P Engagement & Loyalty

Posted Jun 10, 2016

What exactly makes a user a loyal user? Put simply, it’s someone who keeps using one app instead of a competitor’s. That’s it. That’s really all there is to it. Obviously the more a user opens an app, the more likely they are to spend money in an app, but “likely” doesn’t mean it’s a sure…

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Publisher Spotlight: DotEmu

Posted May 20, 2016

DotEmu isn’t your standard mobile games developer.  Founded in 2007 the Paris, France-based company has had a unique and noble mission – to bring classic games to a new audience. They work closely with classic games’ original developers and publishers, as well as current license holders to maintain the original spirit of those games. Having just released an updated Pang Adventures…

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